film

Cinema and India

For as long as I can remember, Bollywood movies were always beautiful, lively and extravagant. But after watching this weeks screening ‘India in a Day (Google India, 2016) A crowd sourced film’, I found it wonderful to see a new perspective of life in India from the city to the country as well as their struggles without internet.

Although with the current pandemic, the film and cinema industry (like everywhere) has taken a downfall in production as well as viewership. This has led to individuals finding new forms of entertainment.

https://asia.nikkei.com/Business/Business-Spotlight/Digital-Bollywood-Can-Amazon-and-Netflix-save-Indian-cinema

In the article above, the “country’s film industry was estimated to be worth 194.2 billion rupees ($2.5 billion) in 2019”. This statistic reaffirms India’s income derived from their own people as well as those around the world who would view these film’s, yet with the situation now, filming an individual’s life at home is the only safe way to get media across whilst still being engaged.

https://t.co/p3Sj9tOKhO?amp=1

https://yourstory.com/2020/12/technology-making-indian-agriculture-smarter-inclusive-resilient/amp

Lack of knowledge about latest methods and technology: A majority of Indian farmers are smallholders who rely on traditional resource-intensive farming techniques. They have limited access to modern machinery, logistics and storage facilities, and information such as data on weather patterns, soil health, and protection of crops.”

Climate change is one of the biggest threats to India’s farming industry, which has become apparent to the public as well. In December 2019 where over 25,000 hectares of crops were destroyed in what experts term as the worst-such attack in 25 years by locust that couldn’t be predicted without warning of drought.

Most of the younger generations, mainly in the west, have no concept of life without technology. This then doesn’t show the gravity technology has on industries that provide for whole nations, with resources creating the foundations the youth live upon.

https://www.antoniafishart.com/little-fish-blog/cinema-and-india

#BCM320 #Cinema #Film

Cake – family, love, and loss

Cake (2019), image, Newsline (https://newslinemagazine.com/wp-content/uploads/2018/04/aaminasheikh_15_3_2018_14_7_33_200.jpg)

This week’s film is Cake which was directed by Asim Abbasi in 2018 and this movie is categorised as emotional on Netflix. This film is really difficult to follow its story unlike the other two previous films, Love for Sale and Furie, and this my personal impression may be correct because I saw some similar comments on Live-tweeting. On the other hand, I enjoyed this film in the aspect of its theme that is love, family, and loss. Those pieces came up in my mind when I watched them.

To make sure I understand Cake, I would like to analyse the details with my personal experiences. Again, this approach is a part of autoethnography that is defined as “an approach to research and writing that seeks to describe and systematically analyze personal experience in order to understand cultural experience” (Ellis, Adams, and Bochner 2011).

This film, Cake focuses on “women” separately from three main themes that I mentioned above. Regardless of family stories, there are women in every scene and they are surrounded by strong emotions such as sadness, confusion, anger, and so on. According to my research about Pakistan’s culture that is about men and women, it is summarised “women are subordinate to men, and that a man’s honor resides in the actions of the women of his family” (Blood 1994). So this film seems to overturn the stereotype because the women in the film are not hesitant to argue with men. What I got strong impressions of the film is when they were together even though they had battles within siblings. I have never experienced those kinds of arguments with my family so it is difficult to imagine how they were feeling but I could say it did not mean they wanted to mess up and end up their relationships. They have compassion and sympathies at their bottom of their mind basically but they do not know how to express themselves with their own words. Those scenes remind me of my family at the same time. My family has never battles but they are easy to misunderstand especially when they face some unescapable things such as parental care and decision of children future.

To support their lack of communication, some songs are used as background music and each song has messages that can tell each members’ feelings instead. I believe songs have kinds of spiritual power that can stay by your side whenever you listen to music and what I like to do is jumping into the songs to heal myself. I can say this feature worked out for the film because many people reacted to songs especially when they sang for their mother who lies on her bed. Thanks to those songs, I could read their feelings and avoid being totally lost in my position so I imagine the intentions of film producers are to leave room to think and catch the clues by songs. 

Lastly, I would like to mention the title “Cake”. Honestly, I could not understand why the film is titled Cake even though some scenes used cakes.

Satomi (2020), Twitter (https://twitter.com/0810satomi/status/1295876631530049536?s=20)

However, this article gave me the answer. It said “Cake. It comes in different shapes and sizes, colours, and textures. The icing on top can often conceal what lies underneath, or whether the cake is actually as delicious as it looks. Quite like families. They are always around, whether physically or in spirit. Each one is different, but they are all familiarly comforting when enjoyed in small slices” (Datar 2019). When I read these sentences, all my questions are solved so it is important to think about the characteristics not only the objects. 

References:

Blood, P 1994, ‘Men and Women, Gender Relations’, Pakistan: A Country Study, viewed 21 August 2020, <http://countrystudies.us/pakistan/36.htm>

Datar, S 2019, ”Cake’ review: This Pakistani drama slices past stereotypes to create a compelling tale’, The NEWS Minute, 31 May, viewed 21 August 2020, <https://www.thenewsminute.com/article/cake-review-pakistani-drama-slices-past-stereotypes-create-compelling-tale-102767>

Ellis, C, Adams, T.E, and Bochner, A.P 2011, ‘Autoethnography: An Overview’, Forum: Qualitative Social Research, no. 1, viewed 21 August 2020, <https://www.qualitative-research.net/index.php/fqs/article/view/1589/3095>

She was furie, she was wrath, she was vengeance

Headline is a slightly changed quote by Sarah J. Maas An auto-ethnographic analysis of Furie (2019) This week’s live-tweeting session was during a screening of the Vietnamese action film Furie. The film follows single mother, Hai, as she attempts to find her daughter who was abducted from the market in their small town and taken […]

via She was furie, she was wrath, she was vengeance — Establishing Emily

Furie : Autoethnography and Self-reflexivity

Furie is a Vietnamese action movie and the central theme is the maternal affection and the strength of mother while there are many cultural components.Although the main theme that is love is similar to Love for Sale which I watched and wrote a blog last week on the aspect of focusing on family, both films have totally different angles, structures, and storytelling to deliver the messages to the audience. On this week’s blog, I keep Self-reflexivity in my mind to analyse Furie.

This image has an empty alt attribute; its file name is haiphuongngothanhvan2155636092-6465-5100-1557311436.png
Furie (2019), image, VNEXPRESS (https://vcdn-english.vnecdn.net/2019/05/08/haiphuongngothanhvan2155636092-6465-5100-1557311436.png)

Self-reflexivity is related to autoethnography which is defined as “Autoethnography is an approach to research and writing that seeks to describe and systematically analyze personal experience in order to understand cultural experience” (Ellis, Adams, and Bochner 2011). The relationship is explained as “The concept and method called auto-ethnography is an attempt at practicing this self-reflexivity by having a closer look at one’s own longings and belongings. This means the auto-ethnographer places the self within a social context by connecting the personal and the cultural.” (Alsop 2002). Recognising and understanding this point, it is possible to analyse Furie effectively.

What I would like to highlight from Furie using self-reflexivity is three points:

  1. the scene Hai who is the main character and mother told about to be strong to her daughter, Mai
  2. about the urban city that appeared in the middle in Furie
  3. the fact they did not use guns until the end of the story

The first point is that one of the scenes gave me strong impressions. When Hai told Mai to not feel scared and to be strong, I personally felt sorry for Hai because the message came from her hurt past. I analyse Hai as she holds many responsibilities and heavy burdens to protect her daughter. Putting me in Hai’s position and imagining how she has grown up and how it has affected her life is a kind of self-reflexivity even though this is all about feelings not cultural aspects.

The second point involves cultural aspects. The urban city in Vietnam is a core place for Furie and the buildings and the townscape reminds me of Tokyo because there are crowded people and most buildings are lighted up even in the night time. This recognition comes from my personal experiences and knowledge that Tokyo never is silent in the night time. Surprisingly, there are other students that talked about the same scenes even though they are not Japanese. This fact that Tokyo has this kind of stereotype can be important for understanding with autoethnography.

The last point is that they did not use guns for fighting until the end of the film. I did not realize and I did not have doubts about that until I found one tweet. The tweet made me aware of Asian action films have fighting scenes with their fists basically unlike American films. Live-tweeting activities gave me a new angle of analysing as well as new discoveries by sharing everyone’s opinions. In addition, I analyse the reason why they did not use guns is that fighting with their fists can make the scene more aggressive and serious rather than using guns.

Satomi (2020), Twitter( https://twitter.com/0810satomi/status/1293355289329057792?s=20)

At the end of this blog, I would like to mention the ending of Furie. I personally take facts that the style of ending which resolves everything and Hai and Mai could back to their happy life is an ideal ending. While when we watched Love for Sale last week, there were many arguments that criticised the ending, most people did not argue about the ending for Furie. So I consider everyone to prefer positive and clear endings as ideal even if we have different backgrounds and experiences.

References:

Alsop, Christane, K 2002, ‘Home and Away: Self-Reflexive Auto-/Ethnography’, Forum Qualitative Social Research, vo.3, no.3, viewed 14 August 2020, <http://www.utsc.utoronto.ca/~kmacd/IDSC10/Readings/Positionality/auto-eth.pdf>

Ellis, C, Adams, T.E, and Bochner, A.P 2011, ‘Autoethnography: An Overview’, Forum: Qualitative Social Research, no. 1, viewed 6 August 2020, <https://www.qualitative-research.net/index.php/fqs/article/view/1589/3095>

‘Love For Sale’: Can love really be bought?

An auto-ethnographic analysis of Love For Sale (2018) Love For Sale (2018) is an Indonesian film about a man who can’t find a date for a friend’s wedding and resorts to using a dating app instead. The catch? It has a 45-day contract. I live-tweeted my viewing of Love For Sale and am here to […]

via ‘Love For Sale’: Can love really be bought? — Establishing Emily

State of Play

Note: Due to absence in week one I was requested by my tutor to blog on week two’s screening.

This week in BCM320 Digital Asia the movie screened was ‘State of Play’, released in 2013 and directed by Steven Dhoedt. The ethnographic documentary followed the competitive journeys of both professional and up and coming youth gamers in South Korea who played the popular 1998 computer game, ‘Starcraft’.

The area of Asian cinema or South Korean cinema to be specific, is a new concept to me. I have never really engaged with it before. Coming from an Australian background I have only ever really been exposed to Western media. Growing up with the internet and being a digital native meant that the world of Asian cinema was never really hidden from me or hard to find I just never sought it. It’s not that I do not have an interest in it I just became too comfortable in the concentration of Western media that I forgot there was much more to be discovered outside of it.

Live-tweeting using the class hashtag is encouraged and I think it definitely heightens the overall film experience. It allows fellow classmates to share and view extra information that provides a better understanding of the film with added context, such as the backstory of the game itself and the Korean gaming culture as a whole. Live-tweeting also allows the expansion on subjects discussed within the film, for example, gaming as a possible Olympic sport in the near future. It sets up a friendly and relatable space and online community that the class can use to come together as one to either discuss, educate or simply have a joke among one another in relation to the screening.

In terms of how I make sense of the film, luckily due to my involvement in gaming culture I could partially understand the passion and frustration within the roller-coaster of winning and losing. I think on a personal level as well it is easy to relate to their journeys of hard work the individuals put in to achieve their professional dream. This translates to our own goals we set out to complete in life which isn’t always easy.

Overall I think the film was an interesting take on how big the gaming industry is and its success to the point of providing professional employment with large salaries for those with talent. From my first experience with Asian cinema, I am definitely looking forward to what is next.

CLAUDIA MULLER: INDEPENDENT DIGITAL ASIA AUTOETHNOGRAPHY

https://claudialouisemuller.com/2018/09/11/claudia-muller-independent-digital-asia-autoethnography/

Ola mi amigos, time for another autoethnography project!

Utilising autoethnography as an approach to research can reveal qualitative insights into areas that may go amiss with traditional research methodologies, made evident by the hundreds of BCM students to pass before me. I can particularly see how the process assists many in Digital Asia, encouraging students to view Asia as ‘another’ rather than ‘other’ through immersing themselves into the culture or point of interest. This week, we were tasked with selecting a specific area of Asian interest to become literate in, prompting an account of our experience with a topic, text, product, service or platform of our choosing, to be broken down into a field site, a data type, speculative research area, and a communication format.

Now, if you ask me what the one thing of interest I have about Asia that I have yet to look into and better yet to barely begin to understand, its cosplay. I have always been aware of its existence and acknowledged its seemingly large following purely from interactions online, but with friends recently getting into it and my club having several interactions with the Universities’ Cosplay society, my interest has been peaked. Although, I was particularly curious to understand cosplay surrounding a broad spectrum of fandoms, but also that which surrounds styles adopted from Studio Ghibli. I’ll get to how I got to this point later in the blog, but growing up I didn’t get the chance to watch much anime at all, I was rudely informed only at the ripe old age of 20 that Winx Club was actually Italian and very much not anime (although it did apparently have a cult following in Japan in the 2000s).

Despite this, in high school my two best friends agreed that we should all watch the others favourite movie. While I picked Gatsby and our friend Tom picked Casino Royale, we were very lucky that our beautiful friend Georgie showed us Howl’s Moving Castle as hers. It was the beginning of my love for Studio Ghibli films. I have seen it twice more since that first movie night, and I have seen a few other cult favourites over the years such as Spirited Away and Kiki’s Delivery Service to name a few. Each and every time I have fallen in love with the illustrations, the colours, the settings, and the ability of the films to transport you elsewhere. This may stem from many years of art classes growing up, or from my studies in Design throughout uni, but I can never let my mind pass over the images without admiring them.

So here we are. Combine a need to understand and know more about the world of cosplay and an appreciation for the style and aesthetics of a studio’s animes and boom. You’ve got yourself a project. Not just any project, an

~** i n d e p e n d a n t   d i g i t a l   a s i a   a u t o e t h n o g r a p h y **~

The thought of tackling cosplay in a project like this is daunting to me, and it isn’t necessarily the idea of dressing up that scares me but the act of putting yourself in a vulnerable state perhaps? It is definitely not the costumes themselves, as I have always been fond of them for their excessive nature and the likeness to the imagination. I taught myself to sew growing up, and I was forever making weird and wonderful pieces that weren’t practical for everyday use. Most of which I have never shown anyone. I am curious, nonetheless, of cosplayers confidence when in character – I will make a very generalised assumption that it’s the ability to be someone who you are not that allows it to bloom, but who am I to know for sure? This fear of vulnerability may be perfect for this particular project, especially with the intended methodology. Ellis and Bochner (2006) support autoethnography ought to be “unruly, dangerous, vulnerable, rebellious, and creative”. My interest in anime, similarly, most likely stems from an appreciation for illustration and art; I was always drawing growing up.

Which brings us to the breakdown of this research project. I needed to set myself some guides as my mind does tend to wander when it comes to research, particularly ethnography.

Experience/Field Site:

  • Cosplay + Anime: wearable pieces?

Data Type

  • Reactions + feelings during experience
  • History and insights on cosplay
  • Physical clothing items and created pieces:
    (HMC) Calcifer earrings, skirt?
    (HMC) Sophie’s hat
    (HMC) Sophie’s dress
    (HMC) Howl’s wings – dress/top
    (Akira) Kaneda’s red jacket
    (SA) No face earrings or patch

Research/ to Speculate

  • Speculating that the fashion and aesthetic of anime often translates into cosplay which is a high level of commitment, is there a middle ground?

Communication & DA Format

  • Instagram account with vlog-style stories and photos to post. Photographs of alike finds, videos of creating processand/or blog posts to accompany.

To kick the project into gear, I began by creating an Instagram account (@cosplaystudies) to detail all of my data in a curated means, and begin to work my way through the topic. I started by looking for inspiration and put my ‘feelers out there’ but trawling through s o   m a n y   hashtags across Pinterest, Instagram, and Tumblr to see what people were actually cosplaying as. I feel that I mustn’t let my own preferences get in the way of understanding cosplay as a whole, rather than a specific alley of the culture itself. A true testament to the ability of autoethnography, as Rachel E. Dubrofsky & Megan M. Wood (2014) dictate “privilege participation in the form of self-reflexivity and active fashioning of the self” can act as an extension of the data or rather as a constraint. A starting point nonetheless, there’s much more to be investigated. I am most looking forward to getting to what I hope to be a very tactile part of the project.

 

That’s all for now,

Claudia

Dubrofsky R. E., Wood M.M., (2014) Communication and Critical/Cultural Studies Vol. 11, No. 3, September 2014, pp. 284

Ellis C., Bochner A. P. (2006). Analyzing analytic autoethnography: An autopsy. Journal of Contemporary Ethnography, pp. 433.

Akira – A new found love

Akira, I wasn’t expecting that.

Having not been aware of this film’s existence prior to our live tweeting exercise, I was astounded at my research divulging the world’s love and praise for this strange film’s style and message.

I’ll be dissecting my own reaction to the film (I’ll try my best not to get too excited and HSC-analysing-stuff-until-my-thesaurus-breaks-ish) along with my thoughts on the live tweeting activity that fortunately brought it to my eyes.

To my joy, I couldn’t help but notice the parallels Akira held with that of one of my all-time favourite films – Blade Runner.

blade-runner-1982.jpg

(A shot from the film Blade Runner via https://variety.com/2017/film/columns/how-blade-runner-became-a-geek-metaphor-for-art-1202583468/ )

The first and most obvious being the incredible Neo-Tokyo cityscape, featuring an eclectic combination of metropolis sky-scrapers and grimy industrial wasteland. Just like Ridley Scott’s dystopian city, the landscape beautifully mirrors the overwhelming gap between the powerful and the poor.

Now let’s talk about that colour, wow. I rarely get to throw around the word iridescent (see definition below) but it fits wonderfully here.

iridescent
adjective
  1. showing luminous colours that seem to change when seen from different angles.
    “the drake’s head has an iridescent purple sheen”

Whether or not the effect of shifting colours and double exposures was a result of the lack of tech at the time, it plays to the chaos of the scenes and landscape in an awesome, almost accidental way, and I could hardly look away to do my tweeting.

Finally, the soundtrack. THE SOUNDTRACK. I could never salivate more than I do when listening to Vangelis’ soundtrack of Blade Runner, but Akira sure gave it a good crack. Relatively simple production, perfect rise and fall with the action, and careful selection of sounds and instruments to give it just enough Asian flavour. As a music and sound nerd, I believe soundtracking can dictate the immersion we feel in a film, album, or any life situation, and to Geinoh Yamashirogumi for doing this with Akira, I tip my hat.

I’ll admit my moments of frustration having to look away from the scenes of Akira to live tweet, but I enjoyed the process nonetheless. There’s a sense of community you feel as a result of participating in the feed. It’s like when you’re in a big crowded cinema for a premiere and you’re wondering if everybody else is loving or hating the movie as much as you are, well this answers those questions.

There’s certainly some interesting merit to a constant flow of extra context to the film you’re watching too. Fascinating pieces of trivia made public by a peer, or subtle elements of the film you might’ve missed are just few of the interesting benefits of a live forum environment, benefits I didn’t expect to find.

 

(Featured image courtesy of ESPIOARTWORK-102 via https://www.deviantart.com/espioartwork-102/art/Akira-1988-500416653)

 

 

Gojira: Nothing beats the timeless

This reflection of the 1956 original story of big, weird train-eating Lizard thingy is a little different.

Heartbreaking as it is, I wasn’t able to enjoy the viewing of Gojira with my seminar buddies as I was completing the last week of an internship. However I soldier on with an alternative take.

Personally, I’m a lover of anything timeless. In the current day and age we love new. We need the new technology, new clothes, new foods, new, new, new. But why? We get so wrapped up in the shiny screen or flashy fit of our recent purchase that we’re blind to the fact that our love for it will probably fade and die as quickly as its level of trendiness in our society does.

If I was to ask what your favourite song or piece of clothing was, I’d bet it’s not in the charts or trends right now. In fact, I’d almost bet it wasn’t even made in the current decade. This is my definition of timeless, the things in life that stand the test of time as the flashy and new fall to waste around them.

I’ve compared the reaction of the internet to Ishirō Honda’s 1954 original Gojira, to the 1998 and 2014 Godzilla remake, and it pleasantly justifies yet challenges my rant about timelessness.

The original kills the competition with its ratings 93% on Rotten Tomatoes, 97% on Film Takeout, and 7.6/10 on IMDb.  The ratings stoop quite magnificently with the 1998 Matthew Broderick remake, a dismal 16% on Rotten Tomatoes, 32% on Metacritic, and 5/10 on IGN.com (sad face). A surprise comes with the most recent take, fetching 75% on Rotten Tomatoes, 6.4/10 on IMDb, and 9/10 on IGN.com.

Equally as interesting was the observations made by critics and fans alike. One theme I continued to find through feedback was the poetic nature of the original flick (as poetic as a film about big, weird train-eating Lizard thingys can get), and how the reimagined films lacked the same poetic qualities. The reviews for the middle child film are hardly worth giving words to, but I’ll summarise by noting I’m not rushing to see it. To the admiration of critics the 2014 Godzilla did borrow some of its classic predecessor’s most loved qualities, making it a worthwhile visit to cinemas, but alas, it still just simply didn’t live up to the standard of the original.

I’m not here to trash the modern film industry, or the modern anything to be frank, I watch new movies, buy new clothes and new technology. I just want to explore and justify my love for anything that is too wonderfully classic to be outdone or replaced by the new versions.

Now that my rant is over, go and have a laugh at this hilariously made You Tube review of the 2014 film by the AngryJoeShow.

 

Are you a fan of the timeless side of life too? If so, what’s your poison?

GOJIRA *CLAP* DESERVED *CLAP* BETTER *CLAP*

This one is definitely one I never thought I’d be writing. Let me set the scene for you:

I am on the floor of a dingy little motel in Ipswich, Queensland. Why am I on the floor you ask? The charger to my laptop doesn’t reach the supplied workspace and to my surprise, the turtle-paced internet provided by the institution hosts a better connection down here. Welcome to my wild Saturday night in. I was called last minute to head to sunny Queensland with a motorsport team I work for, which is why this blog post comes so profusely late and why it comes from these humble beginnings.

When I thought about studying communications at uni, this was hardly what I had in mind. Yet here we are, detailing my experience of the original Godzilla film. Oh, that’s right, what you’re actually here for; Gojira.

I recently started a subject ‘Digital Asia’, and I am delighted to be analysing my consumption of the original classic as my first task. If you aren’t familiar with the film, check here for what you need to know on the ’54 original.

I have never actually sat down to watch any of the Godzilla films in any way, shape or form, so this was a first for me. Although I have never seen any of the films completely or even partially, for that matter, I had an understanding of the construct of the film and the notion of the storyline. Big, prehistoric-looking monster traumatises cityscape and destroys civilian populations and landmarks.

“I HAVEN’T SEEN ANY GOJIRA OR ANY OF THE FILM ADAPTIONS, HOWEVER, I SOMEHOW HAVE AN UNDERSTANDING OF THE TROPE ADAPTED FROM A GENERAL KNOWLEDGE ABOUT GODZILLA FROM POP-CULTURE?” –@CLAUDIALMULLER

Little did I know there were so many more layers to the dinosaur-reptile hybrid that tromped across the skyline. A monster with hidden depths? Tell me more.

I was fascinated to discover that take away the million dollar franchise and the corny special effects, beneath lies a tale detailing an entire populations’ fear of nuclear warfare, and a bleak future outlook for the world. The personification of current social concerns and atrocities in the form of an immense, nuclear beast fascinated me, and I was able to identify it through a marketing looking glass given my specialised knowledge in the area of social marketing. The personification of a negative action or activity is a common technique to help push social cause marketing efforts on the basis of developing particular emotions within the audience. There is a possibility I wouldn’t have been able to identify the effectiveness of this method if I had seen the film earlier in my childhood.

This, of course, wasn’t the first time I had seen a black and white film. Although I did come to the realisation that nearly all had been about caucasian lifestyles and glamorous women, clean-cut men and typically western ideals. I often felt a sense of shame, having not broadened my horizons earlier and ignorantly consuming exactly what Hollywood tells us we should. I doubt this embarrassment is something that the producers aimed at for a western audience. Then again, who could have predicted the concept would branch off into million-dollar remakes across the globe? Was the film ever intended to be seen by any Western eyes?

The final point of interest for me was watching my classmates, and myself, project our own current cultural references, interpreting the ’54 original though a 21st Century framework through our platforms, our memes and often also gifs. Our understanding of a digital asia, I presume, will come through our own learning processes in our online digital environment. Captured perfectly by our tutor Angus Baille:

That’s all for now, until next time.

Claudia

References: