Author: @cl_moore

Lecturer in Digital Communication and Media Studies School of Arts, English and Media Faculty of Law, Humanities and the Arts Wollongong University

Hello 2016

Hello and Welcome to all those starting DIGC330 Digital Asia this semester!

Here is something to start thinking with.

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HARAJUKU FASHION CULTURE – EPIPHANIES & ETHNOCENTRISM

THE BLOGGER PICTURE

TRANSCRIPT

“Compared to home the foreign is merely an are of projection because the foreign lacks the inner template home provides – the foreign is amorphous and unstructured – it does not allow for anticipation because we cannot read it, cannot interpret what is possible or impossible, attractive or repulsive – we lack the history of personal and cultural experiences – this lack of transparency holds potential for both euphoria and frustration” (Alsop 2002).

I have used this quote from Alsop’s (2002) text to describe previous auto-ethnographic experiences in this subject, but there is something about it that has really resonated with me this semester. I attempted to go into my auto-ethnographic experience with Harajuku Fashion Culture with this quote in mind, and challenge myself to ask ‘why do I feel this way towards certain elements of the culture?’ and ‘how has my upbringing shaped feeling this way?’ Unlike my…

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Autoethnographic Investigation: The Future of Nintendo

Look mum I made a blog...

This is the final conclusion to my independent autoethnographic research on Nintendo. I initially began my blog posts discussing my childhood experiences with Nintendo and then moved the discussion into how Nintendo dominated the 1990s in video gaming. I have discussed the success of the NES, SNES and the Game Boy and its many generations and how this led to Nintendo’s dominance. But now some 20 years on Nintendo is at a crossroads in the video game industry after having lost its position at the head, as now Microsoft and Sony are battling it out for the top spot. Nintendo needs to re-find its feet and become the phenomenon that it once was. The phenomenon that won over the many hearts of gamers from my generation. Which leads me to now. In this final podcast I will be focusing discussion on what Nintendo did wrong in the console market and what it needs to…

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Magical Girl in the Shell

Classy and Classes.

Experiencing a text in an academic setting is always different.

I’ve seen Ghost in the Shell before- what self respecting purveyor of all things geeky hasn’t? But never really stopped to consider it as a text to be pulled apart. It was something to passively consume. So, when it was announced as our text for the afternoon I pulled up a lounge chair, busted out the pocky and made myself comfortable for a familiar experience.

I would not receive one.

There’s something about a classroom setting, about other minds pulling apart something to draw out a deeper meaning that you can’t help but be drawn into. Even though I’d resigned myself to the same old story I couldn’t help but see it differently. And I was rewarded. The notion of othering was turned on its head- in this technologically advanced world, those with organic parts are seen as the oddities…

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The Modern Workplace and Decentralised Networks

Food for Thought

In our modern society, it is clear that our lives have become analogous to work (Deuze 2006). Bauman (2005) reinforces these parallels and argues that “work is the normal state of all humans; not working is abnormal”. Similarly, many of our work lives have become dependent on the Internet and online social networks. Our work has become so deeply engrained in our psyche and culture that the way we think and feel about our jobs has transformed simultaneously with the development of technology. The arrival of new technology and the presence of online networks have systematically challenged the traditional top-down organisational structures originally present in many large corporations.

There are many clear benefits associated with decentralised organisations that rely on technology and social media to connect with their employees and customers. Through this fatter structure, a workforce is able to generate a sense of a shared network, over large distances. Similarly…

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Wearing Memory – Haji Oh

elysium design utopia

Todays class was about experience and reflection, either of the original Godzilla movie or Haji Oh’s exhibition.  I chose the latter, and have recorded my thoughts through audio via. soundcloud.  I have also included a transcript of what is said for those who prefer to read, accompanied by pictures throughout.  Even if you don’t read the transcript, the images may help enhance some of the descriptions.

Audio Transcript:
WP_20150806_021
Enter a room with cascades of yarn spilling from the ceiling.  Artfully arranged around the room, some falling to the floor and breaking apart as it seeps across the room, while others knot together, intertwining the paths before falling into line across the floor in unison.
Around the room images of dresses for young girls hang.  One, Three, Five, Six.  Pastel shades of blue, pink, and red, stain the cloth with patterns following a floral theme stitched to the opaque white fabric.  They hang…

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DIGC330 Digital Asia – Week Two

Cryptocommonicon

I didn’t discover that the ‘original’ Godzilla, which I knew as a child was actually a remake for US audiences of the original 1954 Gojira, until quite recently. It is minor ‘epiphany’ of sorts that serves as my starting point for the seminars in DIGC 330 Digital Asia this week. Following on from the lecture on field studies, ethnography and the autoethnographic research method that we will be using to investigate the production and consumption of ‘asian’ media in an Australian context this session, I introduced two student seminar groups to two very different texts that have informed my media ‘experience’ of Japan and Japanese culture. The first group got to experience Godzilla, while the second were treated to Ghost in the Shell.

Autoethnography is not a research method that is commonly encountered by undergraduate students in the Bachelor of Media and Communication Studies and there is…

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